Identify the game, action and question quickly. Use a recognizable moment instead of a generic explosion, then inspect the title-image promise at mobile size.
Inspect the design, then adapt the idea
Existing generated examples illustrate design decisions. They are not evidence of clicks, historical events or product performance.
Separate the tool from its result

- The game scene is a visible result; the tablet identifies the tool.
- The time claim needs evidence in the video before reuse.
- Keep game and interface details subordinate to the main promise.
Check your image with its title or download the free review checklist.
Challenge, tutorial and development need different promises
Show a constraint for a challenge, a useful mechanic for a tutorial or the playable artifact for development. This example is an illustration, not a verified game screenshot or speed result. Use captured assets when accuracy matters.
Keep game-specific details recognizable
Check equipment, map cues, characters and interface against the video. Do not substitute another game or invent an achievement. Reactions should serve the actual moment.
Check action and lettering together
Keep the action clear of the headline. Scale, gaze and placement can guide attention. Typography may echo the game without hiding what makes the episode interesting.